A Very Important Date
A downloadable Game Demo for Windows and Mac OS X
Our Prefundia page has been approved! Think of our Prefundia as a sneak peek into our Kickstarter campaign, so all of you wonderful fans can see our lovely list of Backer Rewards and get a glimpse at what Stretch Goals we have planned.
Right now the team is working on adding in the Choice and Save/Load features. After releasing the demo, we did receive some constructive feedback and will be changing certain elements upon the next demo release, like splitting existing dialogue that extends to 3 or 4 lines and general text fixes.
We would like to note that, at the moment there are no sprites until Alison reaches Gwyn's mansion. In the next demo update, we hope to have the official sprite of Ashley, Alison's best friend, completed and implemented into the beginning.
For those who have yet to download our demo, below is the link to our itch.io page. We would love to hear more feedback!
A Very Important Date follows the life of Alison Sunderlund (default name), an ordinary young woman from the small city of Edelburg, Ohio. By day she works as a server and by night she takes care of her house and family: her dad and younger brother. It's a relatively average life, although, she never gets much time to herself. One night, Alison decides to play a game on her handleheld console before falling asleep. But when she wakes up the next morning, she finds herself sitting under a tree in a strange new world.
As she explores her new surroundings, Alison is accosted by two hoodlums. She runs away from them throughout the unrecognizable town stopping to hide in the garden of a large mansion. As she makes her way to the mansion's front door for help, she trips its security system, and plunges into a sudden hole, knocking herself unconscious. She is found by the mansion's kind owner, Gwyn Arkwright, who takes care of her wound and, after hearing her tale, offers her a place to stay and a job at his café, The Looking Glass. She takes him up on his offer, but now she must choose which of the five café employees will train her. Will Alison wait to change herself and remain a server, will she a cut a new path as a cook's assistant, or will she wipe away her past burdens by being a low-level dishwasher? Will Alison ever figure out what strange world she is in? Is she even on Earth anymore? Will she ever return to her old life? Will she want to?
All stories are written by Noëlle Hyzy, the winner of Voltage Inc.'s 4th Annual International Script Writing Contest for Romance Apps.
- 5 suitors (with more to come!)
- 12 chapters for Main Stories
- 3 possible endings per Main Story
- 3 chapter Epilogues
- 40+ hours of content across all stories
- At least 6 CGs per Main Story
- Episodic content
- Available in English
- Available for iOS and Google Play
- Available for Windows and Mac*
* If Greenlight is successful on Steam
This demo consists of our game's prologue, where we introduce Alison, build the wondrous town of Mimsboro, and give players a glimpse of the Looking Glass crew.
To pull up the in-game menu outside of the main menu, press P or ESC. Note: some programs render the ESC key inoperable when running in conjunction with other programs, this demo included.
We plan to update our demo shortly before our Kickstarter campaign. Upcoming features include:
- Fast Foward
- More in-game content
- Gwyn's First Chapter(s) with choices
- Emil's First Chapter(s) with choices
Naïve Sprites is an indie otome game group that's currently developing our first visual novel. Our goal is to make stories that all of you wonderful people want to read. We hope to shake-up the visual novel market with more westernized stories, while still retaining the beautiful anime inspired art of the otome genre's roots.
A Very Important Date started as Noelle's passion project in June 2014. She'd grown to love visual novels and the otome genre and felt that it was time to tell one of her own stories. But ambition took over, and the Important Date lore grew to the epic story that it is now. So to help reign in the project, Noelle found other like-minded individuals along the way to make sure that this big game got made.
- Noëlle Hyzy: Project Director, Executive Producer, Lead Writer, Character Concept, Background Concept
- Justin V: Co-Writer, Editor, Art Editor, Background Concept, and GUI Artist
- Joe "Bonesy": Marketing & Advertising
- kooriesque: Character Concept Artist
- darkenmarr: Sprite and CG Artist
- furude: BG, GUI, and Game Icon Arist
- lordless: BG Artist
- IchBinJager and Wolfborg: Programmers
- Geoff Moore: Composer
|Published||64 days ago|
|Platforms||Windows, Mac OS X|
|Tags||Dating Sim, Fantasy, Female Protagonist, Kickstarter, Multiple Endings, Otome, Romance, romance-sim, Story Rich, Visual Novel|
|License||All rights reserved|
|Asset license||All rights reserved|
|Average duration||About a half-hour|
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